Little sailor

I sculpted in nomad , reduced topology in zbrush, maps in SP , and rendered with arnold .

Here is the final result


Close up


This is too strong! I can’t believe this was made with NOMAD! I think if I did it, it would be very tangled!Did you make different parts separately and then combine them together?

Yes, I sculpted separately once I hit high poly , and I’m using the nomad sculpt to to make displacement map on a low poly afterwards

Also some of the painted map are from nomad


That’s superb! And you went all the way up to super nice render.

So cute! Amazing work :slight_smile:

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Fantastic character design and style. Love the execution.

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