Hi everyone!
I’m using nomad sculpt for some time now, mainly for doing privat 3d stuff in my spare time, but I never shared my work in this forum. Well… time to change that ![]()
Hi everyone!
I’m using nomad sculpt for some time now, mainly for doing privat 3d stuff in my spare time, but I never shared my work in this forum. Well… time to change that ![]()
Hi Khameir, these look amazing. did you use any other 3d software like plasticity/fusion for your base model and some detailing?
Hi David! Thanks! No just nomad sculpt ![]()
Wow, I’m always admiring in front of hard sculpt. Your work is really good.
Thank you really much ![]()
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Love your hard surface models! ![]()
The postprocess is on Nomad? is very cinematic
How to make such clear Hard Surface detailing in Nomad Sculpt?
Hi Josepmy! Yes, if I remember it right, itˋs only nomad. However sometimes there might be a little curve correction in procreate, but nothing over the top since nomad allows it already in viewport.
Hm… basic steps would be a rough blockout with primitive shapes like cylinder, boxes etc. Heavy boolean and trim use until the shape is more defined. Splitting into components is also very useful. Remember: if something consists of two materials, chances are high it is a separate object in real life. Paint is a different topic thou.
Last step is detailing by using an alpha brush library. But I tend to overdo it ![]()
Nice work
This is awesome! Would love to follow your art! Do you have a place where you show your portfolio and/or process?
Thanks Philst! Well, I’m no longer active on artstation but you can find most of my work on Garry (@khameir3d) • Instagram photos and videos
Wow, your airplane engines are wonderful (and your drawings too
), all is Nomad?