Issue After scaling a non validated object

Bug reports

In this example the blue cube is not validated
And the red one is validated

I edit the pivot point to the bottom in both of them
But when I clone the cubes and try to scale the clones
The red one has no problem
But the blue clone is jumped to the middle which is kinda annoying and I’m assuming it’s a bug.

Nomad sculpt V 1.47
iPad Pro

I found the solution

It’s by turnoff the constant density.
And turn it on after scaling.

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