Is there an sdk acces on nomadsculpt

Hello, i have asked on Facebook to Exoside if they plan to make a ios android version of quadremesher to work with nomadsculpt an addon or a app maybe, they ask me if Nomadsculpt have sdk acces. Best regards

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It’s not possible to have a plugin system that can runs native code in iOS.

Something possible is to load and run a javascript code, but it’s against Apple policy to run external code (native or not). Not to mention you need to compile the c++ to asm.js which is very probably something that exoside won’t do.

The only way is to do it the other way around:

  • exoside make an iOS framework
  • I integrate it
  • somehow the framework should handle its own licensing management internally

Actually I am not even sure if Apple allows that (QuadRemesh couldn’t be bought from Apple processing payement)

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Ah ok thanks for the details Stephomi

On this subject ZRemesher with Nomad?

(the current solution would be the “other way around” solution that I explained previously)

Merci Stephomi pour ton retour.