I just watched the video about radial symmetry from Southerngfx where he creates a wheel. At one point he uses the insert brush to add the spokes. I’ve tried to replicate this, but no matter what I do - Nomad adds 2 objects only. It doesn’t even matter which radial symmetry I use - I get one object on the right and one on the left. All the other brushes work perfectly fine. But Southerngfx seems to use an option, that I just don’t see. 'Lil help please?
Upload a screen shot with the symmetry menu open bud
Here we go. As I said: I’ve tried…well obviously not everything…but I tried it with planes enabled, I tried local symmetry and world, I tried each axis - nothing.
Yes, looks like a bug.
You can set radial symmetry in the new mesh instead.
The symmetry parameter are per-object.