Apologies if a similar operation already is in place, but haven’t been to find it.
Cheers
Apologies if a similar operation already is in place, but haven’t been to find it.
Cheers
Do you need the point for the camera as center point or for the gizmo to move / rotate mesh … as new center point ?
No, it’s not about camera or viewport.
I am trying to use object X as a centrepoint / pivot point to rotate object Y.
I have attempted to see if the “Stab” options could do anything, but haven’t found out how it works / what it does. (ie. tapping on object X while in “custom pivot” mode with “stab” activated, just selects object X)
Am I doing it wrong?
It is not possible to place the Gizmo exactly on the center of another object by tap - manually it is possible. You need a small division at object X to get some kind of crosshairs when the wire is on.
If you want to use the radial symmetry as a center of rotation on another object, use the Insert Tool + Clone + Snap and then the Gizmo.
Thank you Holger. I do it in a similar way to how you explain it in the video, but that is also why I asked for a function in the Feature Requests. Could make things like mechanical sculpts a lot faster.