Feature ideas for the grid.
Right now it’s there, but I don’t believe it has any options at all I was able to raise and lower the grid but that was it. If settings beyond that exist let me know.
Few things that would be great
- have initial objects fit into the grid sizing - 1 square = 1 unit for primitives.
- basic snap features , would help with constructing. Super useful for artists in gaming. Helps for tiling assets seamlessly
- having the tube snap to grid
The trim + split functions would benefit also from snapping to a grid. Especially when slicing something down the center precisely.
-localized grids that could b4 set on a surface would help aligning and also strokes for hard surface work.
- Ability to snap a pivot to a corner and snap onto the grid