Hello, ive been having a crashing issue for a good while now that is causing me quite a lot of trouble and id love to see if it can be looked into. I am experiencing crashing every time i attempt to boolean meshes with high vert counts. Ive been able to fix the issue in the past by decreasing that count with voxel remeshing. However, because i need my models to stay at a high vert count to retain details for 3d printing, voxel remeshing downwards is not a solution for me. So i am kinda stuck.
I am aware that this issue has been reported on here a few times, and that it was fixed(?), however, it is still happening to me on the newest version (2.8 on 2020 ipad pro), so i am unsure what to do.
If you run out of memory (ram) there is nothing to do.
Use decimate instead of voxel remesh.