Blender Human base models rigged ported to Nomad

Hi

The Blender Studio team released some base human models to use by the public using CC0 (Creative Commons Zero). This allows you to use the work, for free, even for commercial purposes, without needing to give credit to the author.

I made a few adjustments to some models and imported them into Nomad. I’d like to share them here for those who aren’t familiar with the export/import process between Blender and Nomad. I hope these models can serve as a foundation for your future creations, as they are fully posable with all rotations and hierarchies properly set.

Blender is kindly encouraging donations to help develop this incredible software and continue offering valuable content to the 3D community for free. I’m sure they’d appreciate any extra support!

Man_base_mesh.nom (2.3 MB)
Woman_base_mesh.nom (2.4 MB)

8 Likes

Actually I was thinking in integrating the blender CC0 base humans.

7 Likes

Agree, I think It will benefit beginners on
their sculpting journey and save time for those who will have easy access to the base mesh to start with.

2 Likes

What is the procedure?

Download the files attached to the first post and open them in Nomad. If you are referring to anything else, please, provide some context.

I donwloaded also the Blender Human set. I have a problem with the Female realistic. nom.
It seems to refuse to be sculpted. Is there any lock active on the mesh? can somebody help me? thanks in advance!