Adobe capture

I was wondering I do I use Adobe capture to create material for Nomad
I saw on Adobe tool I can export material either as image or material which means 4 PNG
(normal roughness etc) (attached)
I also saw some posting about using Adobe capture to create matcaps
Can someone elaborate?

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You can use those maps in a PBR material in Nomad. UV unwrap your object (if it isn’t already) and then put those maps in the colour / normal / roughness slots in the material.

thanks

No problem. There is also a Nomad Discord server which is more active than this forum……we’d love to see you there & answer your questions.