What I like in zbrush’s port is the ability to execute certain fundamental commands without having to open windows to do so.
E.g.,
resizing the brush with two fingers tap + up/down
the intensity with two fingers tap + left/right
Retopologize with ctrl + mouse rectangle gesture
Make the whole user experience a bit more intuitive and less complicated.
Also the fact that main workflows like voxel remesh, dynotopo, remesher (also in such order) being available one after the other (as logically one would access) in the toolbar below, makes everything less clattered.
Nomad right now at the bottom bar (which user may access already with his thumb while still being able to just rotate and control smooth/invert/mask easily) may include voxel mesh but not any other.
User has to move his thump outside of that bottom corner and go to the top bar to access the rest and even so the case, quad remesher is not even there. User has to go to the toolbar instead on the opposite side…
All this makes the user experience a bit clunkier in comparison to what zbrush for iPad has.
@ Stéphane
Any chance to reconsider and streamline a bit the user interface in this regard?