Why is the texture not the same as the preview?

How can I make the texture look like the preview? I tried pressing the button that I thought would be able to do the preview, but it didn’t work out as I thought. So I’d like you to tell me how to make the texture look like the preview.

You need to subdivide the mesh several time to have enough polygons (topology menu in the top left → subdivide)

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or turn on dyntopo:

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Wow, I never knew that. Thanks for the help.