Undo camera movement

In 3Ds Max there is an extra undo for camera with SHIFT + z.
Something similar would be a blast.
Don‘t now if long press camera icon would be possible?
This would be the perfect partner with camera lock. Specially while working with tube or lathe I.e.

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I have this problem as well when I accidentally moved the camera, but one easy solution is to simply select one or more views that you want to keep and save your view. That way you can get back to it later. Imperative when you are exporting images for bringing into Procreate or whatever, and you want to export several different lighting variations of the same scene.

Saving views is a great feature, but (independant) camera history would still be a cool addition to it, just reused normal undo hotkeys/buttons together with the “alt” hotkey/button. no further ui changes needed like a history panel.