Loving the update, obviously, but I’m struggling a bit with toggling selection and visibility of parent/child items, and wonder what others think.
Currently, you can have a parent/group hidden, but its children remain visible. This feels unintuitive.
IIRC, groups are just empty mesh objects, and all mesh objects are handled the same regarding parent/child visibility.
I feel like it would be more intuitive if turning visibility off on a parent also hid all of its children, regardless of their visibility. That said, I can see workflows where objects are parented for posing purposes, and you’d still want to be able to hide/show descendants separately from their parent.
Would it make sense (if it’s even possible) to have “groups” act this way, while other parent/child relationships behave as they currently do? Ultimately, I guess, I’m looking for a way to hide the visible items in a group without turning everything visible when I turn the group visibility back on, if that makes sense.
Anyway, I understand that a lot of effort and thought has gone into the way things work, and that the parent/child relationship works more like Blender than it does, say, Procreate.