THE PLATFORM: Windows,
NOMAD APP VERSION: 2.9.23
While using the Livelink Auto sync feature of Nomad sculpt and connect it with blender, Nomad crashes sometimes. I’m attaching the Crash log just in case.
• Info
Version : Nomad 2.9.23
Date : Tue Aug 11 09:55:13 2026
• Path
Base : C:/Program Files/Nomad Sculpt/assets/
User : D:/PROJECT FILES/Nomad Sculpt Projects/
• Display
Pixel Ratio : 1
Content Scale : 1
• Platform
Build : Windows
Architecture : x64
Cores : 28
• Graphics
GPU vendor : NVIDIA Corporation
GPU renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
GL version : 3.3.0 NVIDIA 610.47
GLAD version : 3.3
• Extension
MapBufferRange : Yes
DepthClamp : Yes
ConservativeDepth : Yes
DisjointQuery : Yes
BufferStorage : Yes
Debug : Yes
ComputeShader : Yes
RenderNorm16 : Yes
Astc LDR : No
Astc HDR : No
Bptc : Yes
Import → D:/PROJECT FILES/Nomad Sculpt Projects/data/projects/Blood Queen/BloodQueen_Layana_02_nom/autosave.nom … 555.716 ms
Wintab: loaded
Project save: data/projects/Blood Queen/BloodQueen_Layana_02_nom/
• GL_INVALID_OPERATION error generated. is invalid.
1# | pxrInternal_v0_26_11__pxrReserved__::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
2# | [unknown symbol] | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c8bc842500fab35b\nvoglv64.dll
3# | [unknown symbol] | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c8bc842500fab35b\nvoglv64.dll
4# | [unknown symbol] | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c8bc842500fab35b\nvoglv64.dll
5# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
6# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
7# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
8# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
9# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
10# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
11# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
12# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
13# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
14# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
15# | [unknown symbol] | C:\Program Files\Nomad Sculpt\Nomad.exe
16# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::_DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
17# | [unknown symbol] | C:\Program Files\Nomad Sculpt\Nomad.exe
18# | BaseThreadInitThunk | C:\WINDOWS\System32\KERNEL32.DLL
19# | RtlUserThreadStart | C:\WINDOWS\SYSTEM32\ntdll.dll
• GL_INVALID_OPERATION error generated. The operation is invalid when the uniform is a matrix.
1# | pxrInternal_v0_26_11__pxrReserved__::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
2# | [unknown symbol] | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c8bc842500fab35b\nvoglv64.dll
3# | [unknown symbol] | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c8bc842500fab35b\nvoglv64.dll
4# | [unknown symbol] | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c8bc842500fab35b\nvoglv64.dll
5# | [unknown symbol] | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c8bc842500fab35b\nvoglv64.dll
6# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
7# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
8# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
9# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
10# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
11# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
12# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
13# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
14# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
15# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
16# | [unknown symbol] | C:\Program Files\Nomad Sculpt\Nomad.exe
17# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::_DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
18# | [unknown symbol] | C:\Program Files\Nomad Sculpt\Nomad.exe
19# | BaseThreadInitThunk | C:\WINDOWS\System32\KERNEL32.DLL
20# | RtlUserThreadStart | C:\WINDOWS\SYSTEM32\ntdll.dll
• GL_INVALID_OPERATION error generated. Wrong component type or count.
1# | pxrInternal_v0_26_11__pxrReserved__::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
2# | [unknown symbol] | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c8bc842500fab35b\nvoglv64.dll
3# | [unknown symbol] | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c8bc842500fab35b\nvoglv64.dll
4# | [unknown symbol] | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c8bc842500fab35b\nvoglv64.dll
5# | [unknown symbol] | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c8bc842500fab35b\nvoglv64.dll
6# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
7# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
8# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
9# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
10# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
11# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
12# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
13# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
14# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
15# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
16# | [unknown symbol] | C:\Program Files\Nomad Sculpt\Nomad.exe
17# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::_DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
18# | [unknown symbol] | C:\Program Files\Nomad Sculpt\Nomad.exe
19# | BaseThreadInitThunk | C:\WINDOWS\System32\KERNEL32.DLL
20# | RtlUserThreadStart | C:\WINDOWS\SYSTEM32\ntdll.dll
Project save: data/projects/Blood Queen/BloodQueen_Layana_02_nom/
Project save: data/projects/Blood Queen/BloodQueen_Layana_02_nom/
Project save: data/projects/Blood Queen/BloodQueen_Layana_02_nom/
nom0: ---------------------------------------
1# | seh_filter_exe | C:\WINDOWS\System32\ucrtbase.dll
2# | tbb::detail::r1::construct(tbb::detail::d1::queuing_rw_mutex&) | C:\Program Files\Nomad Sculpt\Nomad.exe
3# | chkstk | C:\WINDOWS\SYSTEM32\ntdll.dll
4# | RtlLocateExtendedFeature | C:\WINDOWS\SYSTEM32\ntdll.dll
5# | KiUserExceptionDispatcher | C:\WINDOWS\SYSTEM32\ntdll.dll
6# | [unknown symbol] | C:\Program Files\Nomad Sculpt\Nomad.exe
7# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
8# | tbb::detail::r1::current_context() | C:\Program Files\Nomad Sculpt\Nomad.exe
9# | tbb::detail::r1::execute_and_wait(tbb::detail::d1::task&, tbb::detail::d1::task_group_context&, tbb::detail::d1::wait_context&, tbb::detail::d1::task_group_context&) | C:\Program Files\Nomad Sculpt\Nomad.exe
10# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
11# | tbb::detail::r1::isolate_within_arena(tbb::detail::d1::delegate_base&, long long) | C:\Program Files\Nomad Sculpt\Nomad.exe
12# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
13# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
14# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
15# | [unknown symbol] | C:\Program Files\Nomad Sculpt\Nomad.exe
16# | pxrInternal_v0_26_11__pxrReserved_::VtArray<pxrInternal_v0_26_11__pxrReserved__::GfVec2f>::_DetachIfNotUnique(bool) | C:\Program Files\Nomad Sculpt\Nomad.exe
17# | [unknown symbol] | C:\Program Files\Nomad Sculpt\Nomad.exe
18# | BaseThreadInitThunk | C:\WINDOWS\System32\KERNEL32.DLL
19# | RtlUserThreadStart | C:\WINDOWS\SYSTEM32\ntdll.dll
nom0: Log::Debug: 0
nom0: *************** SIGSEGV ****************