Nomad Change Log

2.9 (next release)

ios: fix ios nomad preview

lathe: fix crash
insert: add tube and lathe
tube: profile sharp points now produce separate facegroups
trim: trim boolean polygon sharp points now produce separate facegroups

input: allow tapping when hovering with pencil
input: fix controller and other analog based bindings

gizmo: pivot can use reset mask if target is not set on auto or vertex
gizmo: fix crash in mask mode when using input dialog
gizmo: add world size and center sliders in matrix menu

stroke: add trail option
stroke: split normal filter into two area and falloff settings
stroke: fix broken silhouette when transform is not identity
stroke: add an option to not sync radius and silhouette setting when switching to brush shortcut (mask, smooth, hide)

layer: add new blending mode and tweak previous one to be more standard
stl: add support for scene with more than 50 million triangles
shading: facegroup view now respects unlit render
inspect: fix opacity view
camera: cameras can be reordered
light: lights can be reordered

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