My sculpts

Roman sphere bust studio

2 Likes

@Genko3D inspired gun



image

2 Likes

Customization

3 Likes

Accessories

3 Likes

Crosshair accessories






7 Likes

Nice work!

1 Like

Thanks master. How you texture the gun metal? I can’t obtain this :frowning:



Pistol wip

4 Likes

I usually apply a shiny metal material and on top, in another layer I paint with a texture some dirt (metalness=0, high roughness). Concave area dirty, convex area shiny.
Some little geometric details/imperfections like dents will make look more realistic.
Use as much refs as possible and try to reproduce them in Nomad. You’ll soon get the hang of it.

1 Like

I will try it, thanks for answer

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Aircraft concept




3 Likes

Retopology in Blender

3 Likes

Shield

3 Likes

New aircraft concept




3 Likes

Sunday sketch and model wip


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Excellent result! :+1:

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Thanks @NelsysGreenmask hope today to finish it

Character study

3 Likes

How did you do the handle/grip of this gun?

Start with two copies of the same box, position one, and with the trim tool circle make the hole of the trigger, then the second copy clone and positions roughly, voxel all the group, and with the trim tool redefine the edges.