
And again I do retopology on an android device.
2 Likes
Your patience kills me. Great work
1 Like
Finished with the Space Marine Lowpoly model…


9 Likes
Cool model!! Great work!!!
1 Like

2 Likes


7 Likes
Very scary
![]()
1 Like
Yesterday, when I created this model, it seemed to me that it looks like a human hand. Now I see that it’s a Facehugger. ![]()
1 Like
Some face/head/hair worck
2 Likes

Some old strong man head.
5 Likes
Gathered piece by piece this old man.

5 Likes
I like it ![]()
1 Like
Just tried to create some lowpoly staff in my Android Smartphone.
The first step (This needed for controlled Uvw unwrapping) in Spacedraw, and go to Nmad
For vertex paint I need more subdivision levels.
1 Like
Painting is done. And go to Deci/UV and Bake Vertex Paint on texture…
Then you need to revers Resolution levels for lowest, delete higher for your model and export this in obj.
1 Like
Then you need to go in temp folder inside Nomad files directory and grab your backed texture ![]()
After that open your obj file in Spacedraw and apply the texture as default, and again export the project to a separate folder in obj format.
It’s result inside Spacedraw view port.

It’s result inside Nomad viewport
Now I have a textured lowpoly model made only with a smartphone running Android OS. Thanks to the Nomad team.
2 Likes






























