I’ve seen on here that the tube tool can now snap to vertices but I can’t find an option to do this anywhere. The only snap option I have is the snap percentage. My tube is still snapping to surfaces. I also can’t seem to find the transform options for the gizmo. When I join one object to another and reset the gizmo the mesh totally deforms instead of just inheriting the pivot/ position. I feel as these options would prevent that. Please help with this if you can it’s driving me nuts
It’s only in the web demo and testflight builds atm.
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Thank you!