Great looking tool for base meshs (seen in Blender)

Hi - this is not a feature request - more of an idea. Yesterday I saw this video on youtube:

The feature he uses to block out the mesh looks pretty amazing to me. It’s a little bit like the triplanar but without the restriction of the cubicle. Instead the size of the cursor defines the thickness of the mesh. Do you think, that this could work in Nomad?


Agreed, I really like the lasso extrude brush in zBrush or this add on:

Would make most sense if working with path, spline, square, ellipse as well. Also for very quick&fitting boolean operators extremely helpful imho.