It’d be great to have a simple Bend Curve / Bend Arc / Taper deform set of tools in Nomad, similar to what ZBrush has. Something you can drop on a mesh or a group, adjust a few control points, and deform the geometry without having to rig or use lattice-style workarounds.
Basically: a quick way to curve, arc, taper or flex parts of a model while keeping the rest intact. It would make blocking and posing way faster.
That’s a feature I would’ve wanted but I don’t think we’ll get. Those are modifiers and they tend to use up lots of memory. Something like that might weigh down the app. Zbrush for iPad tends to slow down my device a lot, so including features like that might not make it appealing for lite device users. I would pay for it as an add-on if possible