Hi there,
I want to sculpt a tileable trim.
There is the wrap feature in ZBrush: when you are painting on left edge, your stroke affects the other edge (right) of the canvas.
Is there any feature like this ? Or is there a workaround ?
Hi there,
I want to sculpt a tileable trim.
There is the wrap feature in ZBrush: when you are painting on left edge, your stroke affects the other edge (right) of the canvas.
Is there any feature like this ? Or is there a workaround ?
Thanks for the reply. WRAP is not symetry. It is different than symetry. It continues the brush impact on the seam line (edge of the canvas) to avoid the seam.