Apr 2022. Hellboy
Faces and more faces.
Nice work! Love the bearded guy and samurai especially.
Any tips on this beard you’ve made? Is this dyntopo stretched, then remeshed and then sculpted?
Thank you very much, I don’t usually use dynamic topology, to make the hair I usually start modeling the volumes with a low voxel remesh, and I increase detail with a finer brush and making larger voxel remesh, I usually do it in 3 steps.
A very good evolution in one year,congrats and keep going
Thanks! For sure I’ll keep sculpting, I really enjoy it.
Great work!
Nice touch with the arrow. Great sculpt…I stopped using the word ‘work’.
So cool and dynamic, as usual!
Thank you. Your comments are always well allowed!
My bf would love that. You are really amazing!