Enable lock selection when using isolation

One thing that could improve some workflows (Like mine :stuck_out_tongue:) is that when you have an object isolated a lot of times you might tap on an “empty” area and accidentally select a different mesh.
Maybe if you have a mesh isolated the lock selection could be enabled automatically and go back to whatever was set before after exiting isolation.
Thanks!

Yes it’s a bug that will be fixed on next release.

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