# Your 3 point Lighting Setup for product lighting/rendering

**URL:** <https://forum.nomadsculpt.com/t/your-3-point-lighting-setup-for-product-lighting-rendering/24107>\
**Category:** Tips, Tutorials and Help\
**Created:** [March 6, 2026, 10:06am UTC](https://forum.nomadsculpt.com/t/your-3-point-lighting-setup-for-product-lighting-rendering/24107 "2026-03-06T10:06:28Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Monero](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/monero/32/30542_2.png) [@Monero](https://forum.nomadsculpt.com/u/Monero)\
**Post date:** [March 6, 2026, 10:06am UTC](https://forum.nomadsculpt.com/t/your-3-point-lighting-setup-for-product-lighting-rendering/24107/1 "2026-03-06T10:06:28Z")

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Hi there,  
I have been working on a project that needs a realistic render, but I just can’t get it to a point that I’m happy with.  
If you render a product with a set front camera view, how does your Lighting setup look like?  
I have been using 3 (4) point lighting with spots but at what angle do I set the lights, how high do I set the intensity.  
I follow a couple of tutorials from YT but it’s just not getting to that wow point, I guess its possible in Nomad, but its probably my tweaking that not there yet.  
So if you have a great setup please share it.  
Thanks

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**Author:** ![mestela](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/mestela/32/26174_2.png) [@mestela](https://forum.nomadsculpt.com/u/mestela)\
**Post date:** [March 7, 2026, 1:51am UTC](https://forum.nomadsculpt.com/t/your-3-point-lighting-setup-for-product-lighting-rendering/24107/2 "2026-03-07T01:51:36Z")

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I made a few tutorials on lighting lookdev, you can find them here:

> **[matt estela](https://www.youtube.com/@mattestela/search?query=nomad)**
>
> CGwiki/Houdini guy with remarkably little Houdini stuff here. Mainly ipad 3d and music.
