# Voxel remeshing bug

**URL:** <https://forum.nomadsculpt.com/t/voxel-remeshing-bug/2453>\
**Category:** Bug Report\
**Created:** [April 16, 2021, 9:17pm UTC](https://forum.nomadsculpt.com/t/voxel-remeshing-bug/2453 "2021-04-16T21:17:31Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Justin\_Ross](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/justin_ross/32/1231_2.png) [@Justin\_Ross](https://forum.nomadsculpt.com/u/Justin_Ross)\
**Post date:** [April 16, 2021, 9:17pm UTC](https://forum.nomadsculpt.com/t/voxel-remeshing-bug/2453/1 "2021-04-16T21:17:31Z")

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This is similar to the bug you fixed in 1.35, but it seems like at low resolutions, remeshing multiple times will sometimes lead to … weirdness. Spikes and holes.

Obviously, there isn’t much point in remeshing several times in a row, but it’s happening even when I’m working on one part of a mesh, then resmesh the whole thing to tidy up the part I was working on.

Here’s a video:

[https://dl.dropboxusercontent.com/s/pxi6v5jv7imqmrj/Video%20Apr%2016,%202%2013%2002%20PM.mov?dl=0](https://dl.dropboxusercontent.com/s/pxi6v5jv7imqmrj/Video%20Apr%2016,%202%2013%2002%20PM.mov?dl=0)

/edit: I just noticed that I do have on Rebuild multires (at 2) and I’m remeshing at 407. It just seems weird that remeshing several times with the same settings would cause an issue like this.

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**Author:** ![Ivan\_kocka](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/ivan_kocka/32/2767_2.png) [@Ivan\_kocka](https://forum.nomadsculpt.com/u/Ivan_kocka)\
**Post date:** [April 16, 2021, 9:56pm UTC](https://forum.nomadsculpt.com/t/voxel-remeshing-bug/2453/2 "2021-04-16T21:56:20Z")

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my workaround is to do separate after remeshing , so it will put some artifacts on separate layers and you can delete them

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [April 16, 2021, 10:26pm UTC](https://forum.nomadsculpt.com/t/voxel-remeshing-bug/2453/3 "2021-04-16T22:26:46Z")

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> [@Justin\_Ross](#):
>
> I just noticed that I do have on Rebuild multires (at 2) and I’m remeshing at 407.

2 levels for just 409 is way too high, I’m not surprised to see glitches.

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<div class="post-metadata">

**Author:** ![Justin\_Ross](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/justin_ross/32/1231_2.png) [@Justin\_Ross](https://forum.nomadsculpt.com/u/Justin_Ross)\
**Post date:** [April 16, 2021, 10:27pm UTC](https://forum.nomadsculpt.com/t/voxel-remeshing-bug/2453/4 "2021-04-16T22:27:13Z")

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Hm, alright. Good to know. 🙂  
Thanks!
