# UV Materials - a Option to open the Vertex Materials

**URL:** <https://forum.nomadsculpt.com/t/uv-materials-a-option-to-open-the-vertex-materials/22949>\
**Category:** Feature Request\
**Created:** [September 24, 2025, 2:42pm UTC](https://forum.nomadsculpt.com/t/uv-materials-a-option-to-open-the-vertex-materials/22949 "2025-09-24T14:42:35Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Holger\_Schoenischka](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/holger_schoenischka/32/3934_2.png) [@Holger\_Schoenischka](https://forum.nomadsculpt.com/u/Holger_Schoenischka)\
**Post date:** [September 24, 2025, 2:42pm UTC](https://forum.nomadsculpt.com/t/uv-materials-a-option-to-open-the-vertex-materials/22949/1 "2025-09-24T14:42:35Z")

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The Vertex Materials can have MAPS and you can save them as a material preset - the same maps you need for the UV Material Maps

So it would be very useful to be able to use these maps also for UV Textures…

 ![IMG_9408](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/3X/1/3/13220b9ed3c593e0946a6144828ce6805653a76c.jpeg)
