# Unable to apply UV textures/decals to a pre-existing mesh

**URL:** <https://forum.nomadsculpt.com/t/unable-to-apply-uv-textures-decals-to-a-pre-existing-mesh/7501>\
**Category:** Tips, Tutorials and Help\
**Created:** [July 28, 2022, 3:25am UTC](https://forum.nomadsculpt.com/t/unable-to-apply-uv-textures-decals-to-a-pre-existing-mesh/7501 "2022-07-28T03:25:10Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![weazoo](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/weazoo/32/10818_2.png) [@weazoo](https://forum.nomadsculpt.com/u/weazoo)\
**Post date:** [July 28, 2022, 3:25am UTC](https://forum.nomadsculpt.com/t/unable-to-apply-uv-textures-decals-to-a-pre-existing-mesh/7501/1 "2022-07-28T03:25:10Z")

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Hey. I’m unable to apply a pre-existing UV texture onto my mesh. It’s UV wrapped already. I imported it into Nomad and tried to find ways to also apply the texture to the mesh.

Is there no feature that allows me to do this? Is the process hidden behind 5 subtle icons? Or am I just flat-out dumb? Help!

 ![image](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/1/1792612273385309fd2f50cb179756fbfc7cb902.jpeg)  
_My recently imported UV mesh and my UV texture._

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [July 28, 2022, 4:32am UTC](https://forum.nomadsculpt.com/t/unable-to-apply-uv-textures-decals-to-a-pre-existing-mesh/7501/2 "2022-07-28T04:32:53Z")

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If the model already contains the textures, you need to go in shading menu and select “pbr - uv”.

If file doesn’t contain the texture, you cannot import it from Nomad for now.

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**Author:** ![weazoo](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/weazoo/32/10818_2.png) [@weazoo](https://forum.nomadsculpt.com/u/weazoo)\
**Post date:** [July 28, 2022, 5:32am UTC](https://forum.nomadsculpt.com/t/unable-to-apply-uv-textures-decals-to-a-pre-existing-mesh/7501/3 "2022-07-28T05:32:50Z")

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Ah. Thank you.

> [@stephomi](#):
>
> If the model already contains the textures, you need to go in shading menu and select “pbr - uv”.

Do you know how to do this per chance? It’ll be extremely helpful if you know!  
Thank you again for answering my previous question.

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [July 28, 2022, 6:12am UTC](https://forum.nomadsculpt.com/t/unable-to-apply-uv-textures-decals-to-a-pre-existing-mesh/7501/4 "2022-07-28T06:12:19Z")

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To do what exactly?

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<div class="post-metadata">

**Author:** ![weazoo](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/weazoo/32/10818_2.png) [@weazoo](https://forum.nomadsculpt.com/u/weazoo)\
**Post date:** [July 28, 2022, 6:22am UTC](https://forum.nomadsculpt.com/t/unable-to-apply-uv-textures-decals-to-a-pre-existing-mesh/7501/5 "2022-07-28T06:22:25Z")

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To add the texture to the mesh before importing it to Nomad. So I could see it through PBR - UV.  
Sorry, I’m a bit new to the technical side of 3D modeling.

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<div class="post-metadata">

**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [July 28, 2022, 6:36am UTC](https://forum.nomadsculpt.com/t/unable-to-apply-uv-textures-decals-to-a-pre-existing-mesh/7501/6 "2022-07-28T06:36:19Z")

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If you already have the texture, you just need a software where you can load the texture and then export back to glTF (or obj+mtl, but Nomad supports glb better).

I don’t know what is the easiest way, there are tons of software.

Blender is usually the way to go.  
If you are stuck on the iPad, you can manage to load the texture with [three.js editor](https://threejs.org/editor/) and export back.

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<div class="post-metadata">

**Author:** ![weazoo](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/weazoo/32/10818_2.png) [@weazoo](https://forum.nomadsculpt.com/u/weazoo)\
**Post date:** [July 28, 2022, 6:37am UTC](https://forum.nomadsculpt.com/t/unable-to-apply-uv-textures-decals-to-a-pre-existing-mesh/7501/7 "2022-07-28T06:37:15Z")

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Thank you so much! 😄
