# Tube tool does not follow the path 1.46

**URL:** <https://forum.nomadsculpt.com/t/tube-tool-does-not-follow-the-path-1-46/2261>\
**Category:** Bug Report\
**Created:** [April 2, 2021, 7:57am UTC](https://forum.nomadsculpt.com/t/tube-tool-does-not-follow-the-path-1-46/2261 "2021-04-02T07:57:07Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [April 2, 2021, 12:08pm UTC](https://forum.nomadsculpt.com/t/tube-tool-does-not-follow-the-path-1-46/2261/2 "2021-04-02T12:08:16Z")

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> [@Paths being over-simplified in web demo?](https://forum.nomadsculpt.com/t/paths-being-over-simplified-in-web-demo/2234/4):
>
> Note that 1.46 is already released and has the new version. The main advantage is that it works with “snap every point”. Basically: the first version didn’t produce any curve (control points), so it was precise and “snap all” was working fine. But no further curve editing in 3d was possible. then I added a simple 2d curve fitting algorithm. But with 2 issues: the curve fitting works in 2d, so “snap all” was broken since depth wasn’t taken into account (only the control points are sn…

Je vais m’énerver 🙂

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(La version web est toujours en avance)

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