# Topology messing up again…

**URL:** <https://forum.nomadsculpt.com/t/topology-messing-up-again/9081>\
**Category:** Bug Report\
**Created:** [November 22, 2022, 6:13pm UTC](https://forum.nomadsculpt.com/t/topology-messing-up-again/9081 "2022-11-22T18:13:09Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![ohgoditsmomos](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/ohgoditsmomos/32/9746_2.png) [@ohgoditsmomos](https://forum.nomadsculpt.com/u/ohgoditsmomos)\
**Post date:** [November 22, 2022, 6:13pm UTC](https://forum.nomadsculpt.com/t/topology-messing-up-again/9081/1 "2022-11-22T18:13:09Z")

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![image](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/e/e80f552ae044c367fbd7f5f4230338e0095b6558.jpeg)

Again not sure what caused it but its happening again like its making strange „pores“ and the topology got kinda „gritty“ 😭 remesh function or dyntopo actually causes it to get worse i also resetted the smoothtool to check its not some setting (it works fine in other files though) im not sure at what point it got like this i think i was fusing the ears to the head…  
[Video](https://youtu.be/V0ZGSz57POs) i hope its visible in the video what its doing?

(Sometimes when i undo history its making even more pores…)  
ps: sorry i made a new topic just tell me if i should add it to the other one instead im pretty sure its the same issue as last time since they react in a similar way 😬

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**Author:** ![ray](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/ray/32/23707_2.png) [@ray](https://forum.nomadsculpt.com/u/ray)\
**Post date:** [November 22, 2022, 6:40pm UTC](https://forum.nomadsculpt.com/t/topology-messing-up-again/9081/2 "2022-11-22T18:40:30Z")

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Maybe mathematical rounding errors (these happen when the object is very small like \<1 mm)

Could be worth a try scaling it up by a factor of 10\* or 100\* to see if it stops happening then

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**Author:** ![ohgoditsmomos](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/ohgoditsmomos/32/9746_2.png) [@ohgoditsmomos](https://forum.nomadsculpt.com/u/ohgoditsmomos)\
**Post date:** [November 22, 2022, 7:02pm UTC](https://forum.nomadsculpt.com/t/topology-messing-up-again/9081/3 "2022-11-22T19:02:05Z")

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Thanks for the suggestion but sadly that didnt work either i feel like my remesh just acts… weird for certain models maybe an issue with polygon numbers? 🥲

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [November 22, 2022, 8:15pm UTC](https://forum.nomadsculpt.com/t/topology-messing-up-again/9081/4 "2022-11-22T20:15:01Z")

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It’s not polygon number for sure.  
Send me the model (gltf) and I’ll take a look.

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**Author:** ![ohgoditsmomos](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/ohgoditsmomos/32/9746_2.png) [@ohgoditsmomos](https://forum.nomadsculpt.com/u/ohgoditsmomos)\
**Post date:** [November 22, 2022, 8:40pm UTC](https://forum.nomadsculpt.com/t/topology-messing-up-again/9081/5 "2022-11-22T20:40:38Z")

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sorry Its a bit too big to upload here  
[i hope you can dl it from this](https://1drv.ms/u/s!Ag91moxGI6lDoR10w0N1PjZo9_dP)

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [November 22, 2022, 8:47pm UTC](https://forum.nomadsculpt.com/t/topology-messing-up-again/9081/6 "2022-11-22T20:47:26Z")

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Thanks, what should I do to replicate the bug?  
Otherwise for now simply bake the matrix in the gizmo menu.

On 1.68 having skew in the matrix can be problematic (for example when remeshing).

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**Author:** ![ohgoditsmomos](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/ohgoditsmomos/32/9746_2.png) [@ohgoditsmomos](https://forum.nomadsculpt.com/u/ohgoditsmomos)\
**Post date:** [November 22, 2022, 9:07pm UTC](https://forum.nomadsculpt.com/t/topology-messing-up-again/9081/7 "2022-11-22T21:07:34Z")

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its a bit hard to recall at what point exactly the messup happened i just remember noticing it after i started working on it again after leaving the program in the background to do something else for a while 🥲 the last thing i remember doing is voxelremeshing the ears onto it working on those a bit then working on the haircurves, then when i came back smoothing causes what you can see… i will try pinpoint it more in future it might happen again  
and yeah thankfully baking made it workable again 💦

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**Author:** ![Michael\_S](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/michael_s/32/13953_2.png) [@Michael\_S](https://forum.nomadsculpt.com/u/Michael_S)\
**Post date:** [December 25, 2022, 12:56pm UTC](https://forum.nomadsculpt.com/t/topology-messing-up-again/9081/8 "2022-12-25T12:56:02Z")

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Hi, got visually similar issue, but it’s not related to remeshing. Usually happens after using smooth brush and then get these bumps, but not at the exact location where a brush was used, but around. See in the attached image, face details were destroyed by the bug.

 ![image](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/c/c4e46edc13c6cd6f444e84d1ac5b96ebcc8c1fb6.jpeg)

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [December 25, 2022, 3:42pm UTC](https://forum.nomadsculpt.com/t/topology-messing-up-again/9081/9 "2022-12-25T15:42:06Z")

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Can you check the matrix (gizmo menu) and check if there is non uniform scale or skew.  
If so, you might want to bake the transform.

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**Author:** ![Michael\_S](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/michael_s/32/13953_2.png) [@Michael\_S](https://forum.nomadsculpt.com/u/Michael_S)\
**Post date:** [December 25, 2022, 8:09pm UTC](https://forum.nomadsculpt.com/t/topology-messing-up-again/9081/10 "2022-12-25T20:09:50Z")

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Hi, it was non uniform so I baked it, thanks!
