# Split Tool - Split but keep Original Mesh - this is much more accurate than shell from a mask

**URL:** <https://forum.nomadsculpt.com/t/split-tool-split-but-keep-original-mesh-this-is-much-more-accurate-than-shell-from-a-mask/4721>\
**Category:** Feature Request\
**Created:** [November 23, 2021, 7:05pm UTC](https://forum.nomadsculpt.com/t/split-tool-split-but-keep-original-mesh-this-is-much-more-accurate-than-shell-from-a-mask/4721 "2021-11-23T19:05:35Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Holger\_Schoenischka](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/holger_schoenischka/32/3934_2.png) [@Holger\_Schoenischka](https://forum.nomadsculpt.com/u/Holger_Schoenischka)\
**Post date:** [November 23, 2021, 7:05pm UTC](https://forum.nomadsculpt.com/t/split-tool-split-but-keep-original-mesh-this-is-much-more-accurate-than-shell-from-a-mask/4721/1 "2021-11-23T19:05:35Z")

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Select the face to split, but keep the original mesh.  
With LOW poly, this gives much more accurate surfaces.  
This would create a copy of the area created with the Split Tool without destroying the original mesh.  
The split function would also be great with a green dot to confirm - like the SelMask, then you could combine different tools before splitting.

[![]( " - YouTube") ](https://www.youtube.com/watch?v=P_GHDyk6MuI)

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**Author:** ![Mr.deivid](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/mr.deivid/32/7376_2.png) [@Mr.deivid](https://forum.nomadsculpt.com/u/Mr.deivid)\
**Post date:** [December 21, 2021, 2:27pm UTC](https://forum.nomadsculpt.com/t/split-tool-split-but-keep-original-mesh-this-is-much-more-accurate-than-shell-from-a-mask/4721/2 "2021-12-21T14:27:25Z")

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HAN BORRADO EL VIDEO … 😅
