# Some Polish

**URL:** <https://forum.nomadsculpt.com/t/some-polish/9095>\
**Category:** Feature Request\
**Created:** [November 24, 2022, 3:56am UTC](https://forum.nomadsculpt.com/t/some-polish/9095 "2022-11-24T03:56:48Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Nick\_McDaniel](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/nick_mcdaniel/32/13777_2.png) [@Nick\_McDaniel](https://forum.nomadsculpt.com/u/Nick_McDaniel)\
**Post date:** [November 24, 2022, 3:56am UTC](https://forum.nomadsculpt.com/t/some-polish/9095/1 "2022-11-24T03:56:48Z")

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![image](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/0/0ed88a6d11fe7c9ec33dd605c89982cb5ba207db.jpeg)  
Hope this is understood. Colors don’t seem to align, although they’re not meant to, it’d create some clarity if they did. Apologies for the side screen.  
 ![image](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/6/60f5ee8df0cee356d9d6a81477739f6bc31d5028.png)  
A 45 degree snap-to. As with all things, even better as an option (Like I wish the advanced gizmo points [x,y x,z y,z] were optional, because there’s just a lot there sometimes, even though they occasionally do come in use)  
 ![image](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/d/d6df80173f028466bfcaae63db7ba25ec5dda3b0.png)  
Would be nice not to have to do a polygon for every turned rectangle.

 ![image](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/a/a2780b3cef6e30742038ed3c0fd652531ba4d278.jpeg)  
Also, one other thing, is I’ve noticed “trim” creates a lot of weird anamolies, no matter how much i tweak the settngs. Trimming out a square will often create a slight circle or something within the mesh. (Seems to happen moreso when I’m screwing around, haven’t really had it mess up many big projects for whatever reason.)
