# "simple voxel merge"

**URL:** <https://forum.nomadsculpt.com/t/simple-voxel-merge/3656>\
**Category:** Feature Request\
**Created:** [August 11, 2021, 6:33pm UTC](https://forum.nomadsculpt.com/t/simple-voxel-merge/3656 "2021-08-11T18:33:42Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![Abelbus](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/abelbus/32/31947_2.png) [@Abelbus](https://forum.nomadsculpt.com/u/Abelbus)\
**Post date:** [August 11, 2021, 6:33pm UTC](https://forum.nomadsculpt.com/t/simple-voxel-merge/3656/1 "2021-08-11T18:33:42Z")

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Is there any possibility to create a ‘voxel merge’ option where the result is the same as ‘simple merge’ but inside everything is joined?

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**Author:** ![RogerRoger](https://avatars.discourse-cdn.com/v4/letter/r/b2d939/32.png) [@RogerRoger](https://forum.nomadsculpt.com/u/RogerRoger)\
**Post date:** [August 11, 2021, 9:29pm UTC](https://forum.nomadsculpt.com/t/simple-voxel-merge/3656/2 "2021-08-11T21:29:32Z")

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Separate the inside parts.  
Voxel merge the inside parts.  
Simple Merge inside and outside parts.

Would that work?

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [August 12, 2021, 2:23am UTC](https://forum.nomadsculpt.com/t/simple-voxel-merge/3656/3 "2021-08-12T02:23:57Z")

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As @RogerRoger said.

Otherwise, what you are probably asking for is polygonal boolean.

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**Author:** ![Pritthi\_Raj\_Sharma](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/pritthi_raj_sharma/32/290_2.png) [@Pritthi\_Raj\_Sharma](https://forum.nomadsculpt.com/u/Pritthi_Raj_Sharma)\
**Post date:** [August 12, 2021, 4:51am UTC](https://forum.nomadsculpt.com/t/simple-voxel-merge/3656/4 "2021-08-12T04:51:16Z")

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Polygon based boolean would be great…

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**Author:** ![Abelbus](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/abelbus/32/31947_2.png) [@Abelbus](https://forum.nomadsculpt.com/u/Abelbus)\
**Post date:** [August 12, 2021, 10:42am UTC](https://forum.nomadsculpt.com/t/simple-voxel-merge/3656/5 "2021-08-12T10:42:30Z")

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When I do a “simple merge” the pieces come together without losing any quality. But internally it is still separate and when I cut the pieces into multiple pieces (to print in multiple pieces) it doesn’t look right. When I do “voxel merge” internally it is all the same piece but I lose a lot of quality. A “simple merge” option that would put the pieces together internally would be great …

 ![IMG_20210812_121529](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/5/5b191906ec2a786ec61419e303eefb76ed9c166d.jpeg)

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<div class="post-metadata">

**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [August 12, 2021, 10:45am UTC](https://forum.nomadsculpt.com/t/simple-voxel-merge/3656/6 "2021-08-12T10:45:19Z")

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It’s exactly as I said you are asking for polygonal Boolean, which is not “simple” at all, especially with high poly.

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**Author:** ![RogerRoger](https://avatars.discourse-cdn.com/v4/letter/r/b2d939/32.png) [@RogerRoger](https://forum.nomadsculpt.com/u/RogerRoger)\
**Post date:** [August 12, 2021, 1:19pm UTC](https://forum.nomadsculpt.com/t/simple-voxel-merge/3656/7 "2021-08-12T13:19:01Z")

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It may be best to export your parts and merge them together in a different program. Meshmixer is free and merger parts very well. You can adjust the settings of the merge so you don’t loose any quality.

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**Author:** ![Abelbus](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/abelbus/32/31947_2.png) [@Abelbus](https://forum.nomadsculpt.com/u/Abelbus)\
**Post date:** [August 12, 2021, 2:13pm UTC](https://forum.nomadsculpt.com/t/simple-voxel-merge/3656/8 "2021-08-12T14:13:16Z")

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Thanks for the advice, I’m going to look for a tutorial where to learn how to do this with meshmixer. If you know any other interesting program where to correct these things let me know 😃👌

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**Author:** ![Abelbus](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/abelbus/32/31947_2.png) [@Abelbus](https://forum.nomadsculpt.com/u/Abelbus)\
**Post date:** [August 12, 2021, 2:16pm UTC](https://forum.nomadsculpt.com/t/simple-voxel-merge/3656/9 "2021-08-12T14:16:31Z")

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I imagine from your answer that what I have proposed is not at all easy to include. As I have said on occasion, I am learning everything I know about 3d sculpture thanks to Nomad Sculpt. I’m thinking of taking a zbrush course to complement my work at Nomad.

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**Author:** ![Nick\_McDaniel](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/nick_mcdaniel/32/13777_2.png) [@Nick\_McDaniel](https://forum.nomadsculpt.com/u/Nick_McDaniel)\
**Post date:** [August 13, 2021, 7:54pm UTC](https://forum.nomadsculpt.com/t/simple-voxel-merge/3656/10 "2021-08-13T19:54:34Z")

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Increase the vertices for the merge to about as high as your iPad can handle and than after that you can decrease the vertices, once they’re joined.
