# Reproject vertices from itself from Base Layer

**URL:** <https://forum.nomadsculpt.com/t/reproject-vertices-from-itself-from-base-layer/22784>\
**Category:** Feature Request\
**Created:** [August 20, 2025, 7:40pm UTC](https://forum.nomadsculpt.com/t/reproject-vertices-from-itself-from-base-layer/22784 "2025-08-20T19:40:04Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Holger\_Schoenischka](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/holger_schoenischka/32/3934_2.png) [@Holger\_Schoenischka](https://forum.nomadsculpt.com/u/Holger_Schoenischka)\
**Post date:** [August 20, 2025, 7:40pm UTC](https://forum.nomadsculpt.com/t/reproject-vertices-from-itself-from-base-layer/22784/1 "2025-08-20T19:40:04Z")

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When you work on a Layer reproject vertices from itself is grayed out.

Would it be possible to add a option to reproject the vertices when you work on a layer to reproject the vertices from base layer, so that you don’t need a clone mesh ?

So, when you smooth out a new layer then you could reproject the offset / texture of the base layer to the new layer without cloning the mesh.

 ![IMG_9141](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/3X/c/2/c2dfe1d164b5b2c31e5260431cec8d54646d311c.jpeg)
