# Prevent objects from overlapping

**URL:** <https://forum.nomadsculpt.com/t/prevent-objects-from-overlapping/8473>\
**Category:** Tips, Tutorials and Help\
**Created:** [October 13, 2022, 9:59pm UTC](https://forum.nomadsculpt.com/t/prevent-objects-from-overlapping/8473 "2022-10-13T21:59:47Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Keri\_Kennedy](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/keri_kennedy/32/11284_2.png) [@Keri\_Kennedy](https://forum.nomadsculpt.com/u/Keri_Kennedy)\
**Post date:** [October 13, 2022, 9:59pm UTC](https://forum.nomadsculpt.com/t/prevent-objects-from-overlapping/8473/1 "2022-10-13T21:59:47Z")

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If I’ve created something like a room, how do I make my “walls” and “floor” solid so that as I create furniture the pieces can’t pass through them?

Is that even possible? If not a make solid would be a great feature. Even to help line up something like a sword a character might hold, so that it doesn’t just mush into the hand.

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**Author:** ![mestela](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/mestela/32/26174_2.png) [@mestela](https://forum.nomadsculpt.com/u/mestela)\
**Post date:** [October 14, 2022, 1:44am UTC](https://forum.nomadsculpt.com/t/prevent-objects-from-overlapping/8473/2 "2022-10-14T01:44:57Z")

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Right now It’s not possible. They’re more features that you’d find in a game engine/physics simulation than a sculpting tool.
