# Paths being over-simplified in web demo?

**URL:** <https://forum.nomadsculpt.com/t/paths-being-over-simplified-in-web-demo/2234>\
**Category:** Bug Report\
**Created:** [March 31, 2021, 3:38pm UTC](https://forum.nomadsculpt.com/t/paths-being-over-simplified-in-web-demo/2234 "2021-03-31T15:38:01Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Justin\_Ross](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/justin_ross/32/1231_2.png) [@Justin\_Ross](https://forum.nomadsculpt.com/u/Justin_Ross)\
**Post date:** [March 31, 2021, 3:38pm UTC](https://forum.nomadsculpt.com/t/paths-being-over-simplified-in-web-demo/2234/1 "2021-03-31T15:38:01Z")

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Not sure if this is a bug or just an optimization I hadn’t noticed previously, but: I was just checking out the web demo to see the popup you added, and noticed that longer/more complex tube paths seem to be getting massively simplified:

[https://dl.dropboxusercontent.com/s/1hbz2odacplstx1/paths.mp4?dl=0](https://dl.dropboxusercontent.com/s/1hbz2odacplstx1/paths.mp4?dl=0)

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [March 31, 2021, 9:12pm UTC](https://forum.nomadsculpt.com/t/paths-being-over-simplified-in-web-demo/2234/2 "2021-03-31T21:12:46Z")

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Both the previous and current implementation have issues.

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<div class="post-metadata">

**Author:** ![Justin\_Ross](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/justin_ross/32/1231_2.png) [@Justin\_Ross](https://forum.nomadsculpt.com/u/Justin_Ross)\
**Post date:** [March 31, 2021, 9:25pm UTC](https://forum.nomadsculpt.com/t/paths-being-over-simplified-in-web-demo/2234/3 "2021-03-31T21:25:19Z")

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Understood. I wasn’t sure, as I usually don’t scribble wildly like that when I’m actually using the app. 🙂

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [March 31, 2021, 9:36pm UTC](https://forum.nomadsculpt.com/t/paths-being-over-simplified-in-web-demo/2234/4 "2021-03-31T21:36:34Z")

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Note that 1.46 is already released and has the new version.  
The main advantage is that it works with “snap every point”.

Basically:

1. the first version didn’t produce any curve (control points), so it was precise and “snap all” was working fine. But no further curve editing in 3d was possible.

2. then I added a simple 2d curve fitting algorithm.  
But with 2 issues:

- the curve fitting works in 2d, so “snap all” was broken since depth wasn’t taken into account (only the control points are snapped)
- the curve fitting was producing too many points on a turn

1. now the simplification algorithm works in 3d, so “snap all” works better. But as you noticed it simplify too much. I plan on improving it.

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<div class="post-metadata">

**Author:** ![Justin\_Ross](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/justin_ross/32/1231_2.png) [@Justin\_Ross](https://forum.nomadsculpt.com/u/Justin_Ross)\
**Post date:** [March 31, 2021, 11:15pm UTC](https://forum.nomadsculpt.com/t/paths-being-over-simplified-in-web-demo/2234/5 "2021-03-31T23:15:16Z")

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Oh nice.

In the interim, a “just snap all the points even if I can’t edit it afterwards” option might be nice, if it’s easy enough to add.

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [April 2, 2021, 12:07pm UTC](https://forum.nomadsculpt.com/t/paths-being-over-simplified-in-web-demo/2234/6 "2021-04-02T12:07:32Z")

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Should be better on 1.47.
