# Nomad doesn’t save the roughness and metallic from Procreate

**URL:** <https://forum.nomadsculpt.com/t/nomad-doesn-t-save-the-roughness-and-metallic-from-procreate/4762>\
**Category:** Bug Report\
**Created:** [November 26, 2021, 8:58pm UTC](https://forum.nomadsculpt.com/t/nomad-doesn-t-save-the-roughness-and-metallic-from-procreate/4762 "2021-11-26T20:58:25Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![Bezzo](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/bezzo/32/18150_2.png) [@Bezzo](https://forum.nomadsculpt.com/u/Bezzo)\
**Post date:** [August 16, 2022, 8:23am UTC](https://forum.nomadsculpt.com/t/nomad-doesn-t-save-the-roughness-and-metallic-from-procreate/4762/9 "2022-08-16T08:23:42Z")

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It’s fixed in the next update. Coming soon 🙂

> [@Nomad Change Log](https://forum.nomadsculpt.com/t/nomad-change-log/139/40):
>
> 1.66 ios: fix app language not being respected in some special case ios: add touchpad and mouse scroll support android: add mouse scroll support android: can now import bigger file scene: add scene hierarchy scene: lights and cameras exposed as scene node scene: add instancing scene: add Repeat nodes: mirror, radial, array, curve scene: repeat nodes replaces the previous system for primitive mirroring, and can be used for any mesh textures: roughness and metalness textures are correctl…

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