# No lights on UV textured objects

**URL:** <https://forum.nomadsculpt.com/t/no-lights-on-uv-textured-objects/9317>\
**Category:** Lounge\
**Created:** [December 13, 2022, 9:50pm UTC](https://forum.nomadsculpt.com/t/no-lights-on-uv-textured-objects/9317 "2022-12-13T21:50:42Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![McGurk78](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/mcgurk78/32/8138_2.png) [@McGurk78](https://forum.nomadsculpt.com/u/McGurk78)\
**Post date:** [December 13, 2022, 9:50pm UTC](https://forum.nomadsculpt.com/t/no-lights-on-uv-textured-objects/9317/1 "2022-12-13T21:50:42Z")

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Just a quick question: I create a plane. I create the UVs using unwrap. I then add a texture to the plane in the material menu and repeat the same for normals and roughness. Then I want so shine a light on the plane. However the light does not affect the textured plane. Everything stays “unlit”. I can see some changes by moving the HDR background around but that’s about it. It looks like the plane is still in some edit mode where it is not affected by lights. What am I missing?

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**Author:** ![McGurk78](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/mcgurk78/32/8138_2.png) [@McGurk78](https://forum.nomadsculpt.com/u/McGurk78)\
**Post date:** [December 15, 2022, 7:11am UTC](https://forum.nomadsculpt.com/t/no-lights-on-uv-textured-objects/9317/2 "2022-12-15T07:11:06Z")

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Anyone, please?

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**Author:** ![Random](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/random/32/14131_2.png) [@Random](https://forum.nomadsculpt.com/u/Random)\
**Post date:** [December 15, 2022, 7:23am UTC](https://forum.nomadsculpt.com/t/no-lights-on-uv-textured-objects/9317/3 "2022-12-15T07:23:27Z")

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Upload some pictures so we can see what’s the problem

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**Author:** ![Random](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/random/32/14131_2.png) [@Random](https://forum.nomadsculpt.com/u/Random)\
**Post date:** [December 15, 2022, 7:24am UTC](https://forum.nomadsculpt.com/t/no-lights-on-uv-textured-objects/9317/4 "2022-12-15T07:24:41Z")

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Or what my thoughts is you can tap the unlit checkbox in matirial menu. Just like this  
Unlit on

 ![Screenshot_20221215-152736](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/b/b9c391a7f51f2c67bfba59df3df41537862fc03f.png)  
Vs  
Unlt off  
 ![Screenshot_20221215-152801](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/4/4d94c665a037970a38ef480c1f739e770b07af36.png)  
Maybe this would help

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<div class="post-metadata">

**Author:** ![McGurk78](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/mcgurk78/32/8138_2.png) [@McGurk78](https://forum.nomadsculpt.com/u/McGurk78)\
**Post date:** [December 15, 2022, 7:48am UTC](https://forum.nomadsculpt.com/t/no-lights-on-uv-textured-objects/9317/5 "2022-12-15T07:48:36Z")

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Hmmm…okay…that’s embarrassing…I just wanted to create some screenshots. Guess what - now the textured object receives the light. I think I did the same steps as before but don’t have the slightest idea, what went wrong when I created this topic. 😰

Is there a chance that the texture itself is the problem? Maybe it depends on what kind of picture I’m using? The current (working) test on my phone is a JPG-texture. I not sure, what kind of texture I used on my tablet where it did not work.

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [December 16, 2022, 4:42am UTC](https://forum.nomadsculpt.com/t/no-lights-on-uv-textured-objects/9317/6 "2022-12-16T04:42:05Z")

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If the texture is shown correctly on the preview then it’s fine.  
JPG and PNG are supported.

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<div class="post-metadata">

**Author:** ![Random](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/random/32/14131_2.png) [@Random](https://forum.nomadsculpt.com/u/Random)\
**Post date:** [December 17, 2022, 6:01am UTC](https://forum.nomadsculpt.com/t/no-lights-on-uv-textured-objects/9317/7 "2022-12-17T06:01:23Z")

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maybe the light that you project in first time you’ve textured it is not bouncing directly to the object towards to the camera/view, then when you try to have a screenshot of it you’ve catcn the projection of the light.(?)
