# Modifiers and Deformers - Bend, Lattice, Taper etc

**URL:** <https://forum.nomadsculpt.com/t/modifiers-and-deformers-bend-lattice-taper-etc/13033>\
**Category:** Feature Request\
**Created:** [November 8, 2023, 6:31am UTC](https://forum.nomadsculpt.com/t/modifiers-and-deformers-bend-lattice-taper-etc/13033 "2023-11-08T06:31:41Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![JetBlaque](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/jetblaque/32/19169_2.png) [@JetBlaque](https://forum.nomadsculpt.com/u/JetBlaque)\
**Post date:** [November 8, 2023, 6:31am UTC](https://forum.nomadsculpt.com/t/modifiers-and-deformers-bend-lattice-taper-etc/13033/1 "2023-11-08T06:31:41Z")

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Even if ONLY these three deformers were added…it would make this software WORLD CLASS!

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**Author:** ![Frenc](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/frenc/32/21926_2.png) [@Frenc](https://forum.nomadsculpt.com/u/Frenc)\
**Post date:** [May 13, 2024, 2:38pm UTC](https://forum.nomadsculpt.com/t/modifiers-and-deformers-bend-lattice-taper-etc/13033/2 "2024-05-13T14:38:14Z")

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I agree that a Deform Tool ( taper, twist, bend etc) would be very useful.  
I feel the lack of this feature especially when creating basic blocks for a complex shape.

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**Author:** ![ray](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/ray/32/23707_2.png) [@ray](https://forum.nomadsculpt.com/u/ray)\
**Post date:** [May 17, 2024, 4:51pm UTC](https://forum.nomadsculpt.com/t/modifiers-and-deformers-bend-lattice-taper-etc/13033/3 "2024-05-17T16:51:58Z")

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I might have mentioned that before, but would it make sense to implement deformers as part of the layer stack? So you would have “sculpt layers” and “deformation layers”. Deformation layers would lock sculpting and show the deformer toolbar/widgets instead.  
I think this would be the most flexible solution, you could delete or even alter the order of deformations that way.

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**Author:** ![Metin](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/metin/32/29285_2.png) [@Metin](https://forum.nomadsculpt.com/u/Metin)\
**Post date:** [August 27, 2024, 11:09am UTC](https://forum.nomadsculpt.com/t/modifiers-and-deformers-bend-lattice-taper-etc/13033/4 "2024-08-27T11:09:49Z")

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Seeing deformers added would make me very happy too.

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**Author:** ![BRANDHOUSE\_USA](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/brandhouse_usa/32/11125_2.png) [@BRANDHOUSE\_USA](https://forum.nomadsculpt.com/u/BRANDHOUSE_USA)\
**Post date:** [August 30, 2024, 11:30am UTC](https://forum.nomadsculpt.com/t/modifiers-and-deformers-bend-lattice-taper-etc/13033/5 "2024-08-30T11:30:54Z")

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This will probably come once zbrush comes out since it’s the hardest implement. Thing is work flow in this app has to follow a woodworking methodology for the first portion of the process, pick the shape, chisel down to the block form you want… then mental workflow goes Clay. At least until dedicated deformer tools are added.
