# Mask features request + hard surface

**URL:** <https://forum.nomadsculpt.com/t/mask-features-request-hard-surface/113>\
**Category:** Feature Request\
**Created:** [August 30, 2020, 2:37pm UTC](https://forum.nomadsculpt.com/t/mask-features-request-hard-surface/113 "2020-08-30T14:37:43Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Kakachiex](https://avatars.discourse-cdn.com/v4/letter/k/7feea3/32.png) [@Kakachiex](https://forum.nomadsculpt.com/u/Kakachiex)\
**Post date:** [August 30, 2020, 2:37pm UTC](https://forum.nomadsculpt.com/t/mask-features-request-hard-surface/113/1 "2020-08-30T14:37:43Z")

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Those are useful for painting details and protect specific area in detailed mesh

- shrinksMask, growMask
- mask by cavity
- mask by peak and valleys  
Those for hard surface detailing
- Poly group or face sets With extra options
- Hpolish brush
- Trim dynamic brush
- deformation panel’s for polishing

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**Author:** ![Kakachiex](https://avatars.discourse-cdn.com/v4/letter/k/7feea3/32.png) [@Kakachiex](https://forum.nomadsculpt.com/u/Kakachiex)\
**Post date:** [August 30, 2020, 2:48pm UTC](https://forum.nomadsculpt.com/t/mask-features-request-hard-surface/113/2 "2020-08-30T14:48:27Z")

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This is how it works

[![](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/1X/f355b506266bd71c7f3f4117a798abdec5e55a2f.jpeg "Hard surface sculpting using the HPolish and other brushes in ZBrush -file available in description!") ](https://www.youtube.com/watch?v=xuTiQphuP9A)

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**Author:** ![Kakachiex](https://avatars.discourse-cdn.com/v4/letter/k/7feea3/32.png) [@Kakachiex](https://forum.nomadsculpt.com/u/Kakachiex)\
**Post date:** [August 30, 2020, 2:57pm UTC](https://forum.nomadsculpt.com/t/mask-features-request-hard-surface/113/3 "2020-08-30T14:57:10Z")

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Trim dynamic and trim adaptive

[![](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/1X/26b48b2d4fa3bfde102ffe680bd458f695b8ee4c.jpeg "Difference between Trim Dynamic and Trim Adaptive brushes for hard surfaces") ](https://www.youtube.com/watch?v=tsIaQAI2CV0)

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [August 30, 2020, 3:59pm UTC](https://forum.nomadsculpt.com/t/mask-features-request-hard-surface/113/4 "2020-08-30T15:59:58Z")

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I think trim dynamic is more or less similar to the flatten tool.

Maybe I’ll add an option to lock the plane, similarly to the trim adaptive.  
I just need to think if it would be an option on the flatten tool, or another tool.

As for the other option, that’s a lot 🙂, so not planned for now.  
Maybe shrink Mask and grow Mask as they can also be used for other purposes than hard surface.

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<div class="post-metadata">

**Author:** ![Kakachiex](https://avatars.discourse-cdn.com/v4/letter/k/7feea3/32.png) [@Kakachiex](https://forum.nomadsculpt.com/u/Kakachiex)\
**Post date:** [August 30, 2020, 5:28pm UTC](https://forum.nomadsculpt.com/t/mask-features-request-hard-surface/113/5 "2020-08-30T17:28:24Z")

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Not need to be in next release but in the future, thanks for take the time to reply and congratulations excellent job on the app…

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**Author:** ![Shahar2k](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/shahar2k/32/22_2.png) [@Shahar2k](https://forum.nomadsculpt.com/u/Shahar2k)\
**Post date:** [September 2, 2020, 1:36am UTC](https://forum.nomadsculpt.com/t/mask-features-request-hard-surface/113/6 "2020-09-02T01:36:51Z")

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I’m going to add to this since I also have some masking requests, but I would love to be able to use a brush like smudge to modify the mask the same as any paint layer to have a more intense blur, and to be able to do things like a curves filter on masks (which would help with things like a grow/shrink, as well as letting us do things like mask out the border of a selected region)

also from my experience with trim dynamic I think it automatically stops after a certain threshold of mesh curvature but I dont use it too often in ZB

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**Author:** ![Patchwork](https://avatars.discourse-cdn.com/v4/letter/p/eb9ed0/32.png) [@Patchwork](https://forum.nomadsculpt.com/u/Patchwork)\
**Post date:** [February 3, 2022, 11:10am UTC](https://forum.nomadsculpt.com/t/mask-features-request-hard-surface/113/7 "2022-02-03T11:10:41Z")

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Hpolish is a fantastic brush with a wide range of uses. Doing some stylized rocks for work right now and find myself moving back to zbrush a lot for the last clean up that otherwise takes more time to to in Nomad. So an upvote for adding something similar to Nomad from me.
