# Is Nomad Sculpt good enough to be used professionally/exclusively? compared to blender/zbrush etc

**URL:** https://forum.nomadsculpt.com/t/is-nomad-sculpt-good-enough-to-be-used-professionally-exclusively-compared-to-blender-zbrush-etc/2529
**Category:** Lounge
**Created:** [April 23, 2021, 4:35pm UTC](https://forum.nomadsculpt.com/t/is-nomad-sculpt-good-enough-to-be-used-professionally-exclusively-compared-to-blender-zbrush-etc/2529 "2021-04-23T16:35:16Z")
**Posts on this page:** 1
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### Author: ![Dface\_Lesh](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/dface_lesh/32/3794_2.png) [@Dface\_Lesh](https://forum.nomadsculpt.com/u/Dface_Lesh)
#### Post date: [April 23, 2021, 5:23pm UTC](https://forum.nomadsculpt.com/t/is-nomad-sculpt-good-enough-to-be-used-professionally-exclusively-compared-to-blender-zbrush-etc/2529/2 "2021-04-23T17:23:22Z")

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As far as I see nomad is good for beginner up to professional.

You can make you own model with high details as much as you want (depending device ram)  
but that’s all.  
You still need Blender Maya and so on to create low poly of the model to project the high details of the model you creat in nomad,  
Ps nomad doesn’t have UV though.

There’s some people who make model in nomad and finish it in blender.  
Like this one  
[Elf Rogue ♤](https://forum.nomadsculpt.com/t/elf-rogue/2459) by GLW

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