# Importing OBJ with texture? or workaround?

**URL:** <https://forum.nomadsculpt.com/t/importing-obj-with-texture-or-workaround/2195>\
**Category:** Lounge\
**Created:** [March 29, 2021, 2:48pm UTC](https://forum.nomadsculpt.com/t/importing-obj-with-texture-or-workaround/2195 "2021-03-29T14:48:41Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![EricLerner](https://avatars.discourse-cdn.com/v4/letter/e/45deac/32.png) [@EricLerner](https://forum.nomadsculpt.com/u/EricLerner)\
**Post date:** [March 29, 2021, 2:48pm UTC](https://forum.nomadsculpt.com/t/importing-obj-with-texture-or-workaround/2195/1 "2021-03-29T14:48:41Z")

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Hey everyone,  
This has probably been asked a bunch of times,  
but I assume one cannot import a textured OBJ into Nomad  
(Such as a scanned object from another app).

So is there any workaround for importing a textured OBJ?  
Maybe a conversion process that creates a 3D object with vertex coloring, somehow?

Thanks!  
Eric.

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [March 29, 2021, 3:48pm UTC](https://forum.nomadsculpt.com/t/importing-obj-with-texture-or-workaround/2195/2 "2021-03-29T15:48:44Z")

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Nomad doesn’t support UV and textures.

There’s experimental UV support but you need to toggle « keep UV » at the bottom of interface panel. (You can then switch the shading to UV instead of pbr/matcap).  
But it’s mostly useless for now.

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**Author:** ![Justin\_Ross](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/justin_ross/32/1231_2.png) [@Justin\_Ross](https://forum.nomadsculpt.com/u/Justin_Ross)\
**Post date:** [March 29, 2021, 4:57pm UTC](https://forum.nomadsculpt.com/t/importing-obj-with-texture-or-workaround/2195/3 "2021-03-29T16:57:20Z")

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Would it be possible to bake textures to vertex colors in Blender, export to gltf, then import?

[![](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/f/fea25efe4900c6fc1d99d7f57a62a09454ff3e9a.jpeg "Blender addon - Bake to vertex color") ](https://www.youtube.com/watch?v=xcegkL96CQo)

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**Author:** ![Costorella\_Stefano](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/costorella_stefano/32/1551_2.png) [@Costorella\_Stefano](https://forum.nomadsculpt.com/u/Costorella_Stefano)\
**Post date:** [March 29, 2021, 5:12pm UTC](https://forum.nomadsculpt.com/t/importing-obj-with-texture-or-workaround/2195/4 "2021-03-29T17:12:15Z")

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Without any other external app, or only on tab

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**Author:** ![stefan\_rademakers](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stefan_rademakers/32/1571_2.png) [@stefan\_rademakers](https://forum.nomadsculpt.com/u/stefan_rademakers)\
**Post date:** [March 30, 2021, 6:43pm UTC](https://forum.nomadsculpt.com/t/importing-obj-with-texture-or-workaround/2195/5 "2021-03-30T18:43:25Z")

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It works if you bake to vertex colors in blender.  
Latest release can bake to vertex colors (in cycles)
