# How to flip normals?

**URL:** <https://forum.nomadsculpt.com/t/how-to-flip-normals/1953>\
**Category:** Lounge\
**Created:** [March 15, 2021, 11:48am UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953 "2021-03-15T11:48:02Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![knacki](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/knacki/32/1297_2.png) [@knacki](https://forum.nomadsculpt.com/u/knacki)\
**Post date:** [March 15, 2021, 11:48am UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/1 "2021-03-15T11:48:02Z")

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I was searching for an option, but didn’t find anything in help or this forum.  
Is this possible?  
I would like to cut a cylinder open and flip normals to create a stage.

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**Author:** ![Costorella\_Stefano](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/costorella_stefano/32/1551_2.png) [@Costorella\_Stefano](https://forum.nomadsculpt.com/u/Costorella_Stefano)\
**Post date:** [March 15, 2021, 11:57am UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/2 "2021-03-15T11:57:25Z")

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With mirror bug lol

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**Author:** ![knacki](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/knacki/32/1297_2.png) [@knacki](https://forum.nomadsculpt.com/u/knacki)\
**Post date:** [March 15, 2021, 12:00pm UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/3 "2021-03-15T12:00:42Z")

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Not working.  
I masked the object and created a shell. Did the trick for this test.

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [March 15, 2021, 12:16pm UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/4 "2021-03-15T12:16:39Z")

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Scale an axis with -1.0.  
It’s not really meant to be used that way but it does the trick.

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<div class="post-metadata">

**Author:** ![knacki](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/knacki/32/1297_2.png) [@knacki](https://forum.nomadsculpt.com/u/knacki)\
**Post date:** [March 15, 2021, 1:59pm UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/5 "2021-03-15T13:59:50Z")

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Thank you 👍 I forgot that discussion. I just had in mind that there is a way.

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**Author:** ![RogerRoger](https://avatars.discourse-cdn.com/v4/letter/r/b2d939/32.png) [@RogerRoger](https://forum.nomadsculpt.com/u/RogerRoger)\
**Post date:** [October 7, 2021, 1:28pm UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/6 "2021-10-07T13:28:42Z")

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This doesn’t seem to work. When trying to scale on one axis Nomad automatically scales all axis - even with Uniform Scale un-checked.

Is there another way?

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [October 8, 2021, 2:12am UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/7 "2021-10-08T02:12:48Z")

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That’s not the behavior I got, please make a video showcasing the issue you just described.

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**Author:** ![RogerRoger](https://avatars.discourse-cdn.com/v4/letter/r/b2d939/32.png) [@RogerRoger](https://forum.nomadsculpt.com/u/RogerRoger)\
**Post date:** [October 8, 2021, 2:47am UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/8 "2021-10-08T02:47:33Z")

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Please let me know if the video doesn’t work.

iPhone X and 2021ipad pro 11” produce the same result.

Both flip the object on the axis. All axis scales are the same even when box is unchecked. The sphere is in there for reference. You can see the object flipping around to the other side of the sphere.

[https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/3/3f8ecc82023f6a3de08b991a75122768c6449bb9.mov](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/3/3f8ecc82023f6a3de08b991a75122768c6449bb9.mov)

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<div class="post-metadata">

**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [October 8, 2021, 5:45am UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/9 "2021-10-08T05:45:51Z")

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Use inverse culling in material menu.

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<div class="post-metadata">

**Author:** ![RogerRoger](https://avatars.discourse-cdn.com/v4/letter/r/b2d939/32.png) [@RogerRoger](https://forum.nomadsculpt.com/u/RogerRoger)\
**Post date:** [October 8, 2021, 6:16am UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/10 "2021-10-08T06:16:15Z")

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Wonderful! Thank you!

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**Author:** ![Mediac](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/mediac/32/17198_2.png) [@Mediac](https://forum.nomadsculpt.com/u/Mediac)\
**Post date:** [June 21, 2023, 3:22am UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/11 "2023-06-21T03:22:00Z")

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Is this your solution for flipping normals? Is it even possible (or needed) in nomad?

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<div class="post-metadata">

**Author:** ![knacki](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/knacki/32/1297_2.png) [@knacki](https://forum.nomadsculpt.com/u/knacki)\
**Post date:** [June 21, 2023, 7:33am UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/12 "2023-06-21T07:33:42Z")

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Old Thread.  
Material  
Inverse Culling

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<div class="post-metadata">

**Author:** ![Mediac](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/mediac/32/17198_2.png) [@Mediac](https://forum.nomadsculpt.com/u/Mediac)\
**Post date:** [June 21, 2023, 9:47am UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/13 "2023-06-21T09:47:59Z")

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So…‘yes’, then? I tend to speak in full sentences. I am aware it is an old and rather convoluted thread which, contextually, is hard to follow, hence my question. Also, though related to the material, normals are more closely related to the mesh itself, which is why its confusing that the developers chose to included it under the material settings.

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<div class="post-metadata">

**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [June 21, 2023, 11:22am UTC](https://forum.nomadsculpt.com/t/how-to-flip-normals/1953/14 "2023-06-21T11:22:37Z")

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> [@Mediac](#):
>
> normals are more closely related to the mesh itself, which is why its confusing that the developers chose to included it under the material settings.

That’s why it doesn’t say anything about normals, it just flips the logic of what’s back side.  
And back sidedness is defined by triangle clockwiseness, not normals.

Normals are always computed from scratch in Nomad anyway, but they should always be consistent with the face clockwiseness.
