# How to fix messed up topology?

**URL:** <https://forum.nomadsculpt.com/t/how-to-fix-messed-up-topology/11073>\
**Category:** Tips, Tutorials and Help\
**Created:** [May 17, 2023, 2:06pm UTC](https://forum.nomadsculpt.com/t/how-to-fix-messed-up-topology/11073 "2023-05-17T14:06:26Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Clownsyay](https://avatars.discourse-cdn.com/v4/letter/c/d6d6ee/32.png) [@Clownsyay](https://forum.nomadsculpt.com/u/Clownsyay)\
**Post date:** [May 17, 2023, 2:06pm UTC](https://forum.nomadsculpt.com/t/how-to-fix-messed-up-topology/11073/1 "2023-05-17T14:06:26Z")

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Hi All!

I’m brand new to Nomad and digital sculpting in general so I apologize if this is common knowledge.

Essentially it seems like I messed up some topology on my sculpt and its causing ridges/bumps that are unable to be smoothed or flattened. I’ve tried combinations of remeshing, smoothing, decimating, and even retopology in a program called instant meshes. No luck so far. I think I’ll just start the sculpt over, but is there a way to avoid this problem in the future? Thanks!

 ![Screenshot_20230516_110300_Nomad Sculpt](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/3X/1/c/1c2fb6c5482181692fee0b3b57627bf8544ed909.jpeg)  
 ![Screenshot_20230516_110314_Nomad Sculpt](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/3X/b/f/bff76e69c351f2f374b565ef87304c3f8a670a9b.jpeg)

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [May 17, 2023, 2:08pm UTC](https://forum.nomadsculpt.com/t/how-to-fix-messed-up-topology/11073/2 "2023-05-17T14:08:53Z")

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Try to voxel remesh it (maybe without `build multires`), and then smooth it.  
Smooth is sensitive to quad size, and voxel remesh ensures regular sized quads.

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**Author:** ![Clownsyay](https://avatars.discourse-cdn.com/v4/letter/c/d6d6ee/32.png) [@Clownsyay](https://forum.nomadsculpt.com/u/Clownsyay)\
**Post date:** [May 17, 2023, 2:36pm UTC](https://forum.nomadsculpt.com/t/how-to-fix-messed-up-topology/11073/3 "2023-05-17T14:36:14Z")

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Remeshing with a low resolution and smoothing seemed to help. I think I might have been making too many unnecessary subdivisions.

Thanks so much!!
