# Hope depth fog is present in nomad sculpt

**URL:** <https://forum.nomadsculpt.com/t/hope-depth-fog-is-present-in-nomad-sculpt/24020>\
**Category:** Feature Request\
**Created:** [February 17, 2026, 2:35am UTC](https://forum.nomadsculpt.com/t/hope-depth-fog-is-present-in-nomad-sculpt/24020 "2026-02-17T02:35:51Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![MangAnang](https://avatars.discourse-cdn.com/v4/letter/m/58956e/32.png) [@MangAnang](https://forum.nomadsculpt.com/u/MangAnang)\
**Post date:** [February 17, 2026, 2:35am UTC](https://forum.nomadsculpt.com/t/hope-depth-fog-is-present-in-nomad-sculpt/24020/1 "2026-02-17T02:35:51Z")

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Hopefully in the next update, Nomad Sculpt will come with a depth fog feature. This would be great, as I’ve only been creating depth fog using planes. And that’s not very satisfying. Nomad post-processing already has Dof, and it should also have a depth fog. This is simply a request and hope from me as a user who loves the Nomad Sculpt app. I also couldn’t wait when I enabled the height map in the debug menu seeing the huge potential in nomad sculpt.

 ![Screenshot_20260217-092045-picsay](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/3X/5/c/5cb06073ab6b31d6fdb7c68e0f38d9a9f612597b.jpeg)
