# From Nomad straight to Mixamo? (Skip blender)

**URL:** <https://forum.nomadsculpt.com/t/from-nomad-straight-to-mixamo-skip-blender/12842>\
**Category:** Lounge\
**Created:** [October 24, 2023, 8:45pm UTC](https://forum.nomadsculpt.com/t/from-nomad-straight-to-mixamo-skip-blender/12842 "2023-10-24T20:45:42Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![knacki](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/knacki/32/1297_2.png) [@knacki](https://forum.nomadsculpt.com/u/knacki)\
**Post date:** [October 24, 2023, 10:04pm UTC](https://forum.nomadsculpt.com/t/from-nomad-straight-to-mixamo-skip-blender/12842/2 "2023-10-24T22:04:07Z")

</div>

> [@Nomad Sculpt - Decimation (V1.71 -24.12.2022) Tutorial](https://forum.nomadsculpt.com/t/nomad-sculpt-decimation-v1-71-24-12-2022-tutorial/9440):
>
> A short tutorial on how to decimate the mesh and keep nice edges for smooth shading. [[Nomad Sculpt - Decimation (V1.71 -24.12.2022)] ](https://www.youtube.com/watch?v=pn9RES9TfY4)

[![](https://europe1.discourse-cdn.com/flex005/uploads/nomadsculpt/original/2X/9/9189ade23801da930a0bc10a2406142380489462.jpeg "Nomad Sculpt - Bake HiRes Vertex Paint to LowRes Texture (V1.71 -25.12.2022)") ](https://www.youtube.com/watch?v=L6H-jNGorlk)

> **[Re: Uploading 3D model into Mixamo with textures](https://community.adobe.com/t5/mixamo-discussions/uploading-3d-model-into-mixamo-with-textures/m-p/11682968)**
>
> Thank you Andrew. Actually I'm teaching languages, not animation. I will take a look at your links however. I had a bad experience with Unity, their free environment was full of bugs which they really didn't seem to care about. I've been tinkering...

Possible.  
Animation bended mesh profits from a clean topology very much though. To achieve this in Nomad is not easy and not the apps target at the moment.

---

_[View the full topic](https://forum.nomadsculpt.com/t/from-nomad-straight-to-mixamo-skip-blender/12842)._
