# Feature Request: Button or shortcut to pan, zoom

**URL:** <https://forum.nomadsculpt.com/t/feature-request-button-or-shortcut-to-pan-zoom/204>\
**Category:** Feature Request\
**Created:** [September 8, 2020, 5:02am UTC](https://forum.nomadsculpt.com/t/feature-request-button-or-shortcut-to-pan-zoom/204 "2020-09-08T05:02:11Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![stephomi](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/stephomi/32/19583_2.png) [@stephomi](https://forum.nomadsculpt.com/u/stephomi)\
**Post date:** [September 8, 2020, 10:19am UTC](https://forum.nomadsculpt.com/t/feature-request-button-or-shortcut-to-pan-zoom/204/2 "2020-09-08T10:19:10Z")

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For the UI button it’s not planned for now, you can see the reason below (especially since it would require lot of buttons):

> [@Feature Request: Subdivide slider on front end , scene view highlights currently selected object](https://forum.nomadsculpt.com/t/feature-request-subdivide-slider-on-front-end-scene-view-highlights-currently-selected-object/191/2):
>
> I’m trying to be careful with front buttons. The left side is already crowded, the right side is taken. I can add stuffs at the bottom but a slider would be too much. Also the bottom bar is currently the only UI elements that is not responsive on small screen (to my knowledge), I will need to somewhat handle this issue first (either scrollable bottom bar or force-removing some shortcuts that are not unique). Unless you changed the settings, it’s already the case. All the unselected objects…

Maybe in the future through customization though.

> [@Linh\_Le](#):
>
> And feature with keyboard shortcut to do that is more better, thank you

What I could do is reusing the smooth or sub button as camera modifier like zbrush [Navigation | ZBrush Docs](http://docs.pixologic.com/user-guide/customizing-zbrush/navigation/)

- Move – Alt+Click & drag Background
- Scale – Alt+Click, Release Alt, drag Background

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