# Enhance render

**URL:** <https://forum.nomadsculpt.com/t/enhance-render/25574>\
**Category:** Feature Request\
**Tags:** nomadsculpt\
**Created:** [November 10, 2026, 10:16pm UTC](https://forum.nomadsculpt.com/t/enhance-render/25574 "2026-11-10T22:16:17Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Mehdi\_Bourouag](https://dub1.discourse-cdn.com/flex005/user_avatar/forum.nomadsculpt.com/mehdi_bourouag/32/23762_2.png) [@Mehdi\_Bourouag](https://forum.nomadsculpt.com/u/Mehdi_Bourouag)\
**Post date:** [November 10, 2026, 10:16pm UTC](https://forum.nomadsculpt.com/t/enhance-render/25574/1 "2026-11-10T22:16:17Z")

</div>

i love to see feature like ray tracing in Nomad it will be great and also solution like fibre mesh to build hair easily

---

<div class="post-metadata">

**Author:** ![raylenejanetta523](https://avatars.discourse-cdn.com/v4/letter/r/779978/32.png) [@raylenejanetta523](https://forum.nomadsculpt.com/u/raylenejanetta523)\
**Post date:** [November 12, 2026, 5:23pm UTC](https://forum.nomadsculpt.com/t/enhance-render/25574/2 "2026-11-12T17:23:40Z")

</div>

Ray tracing would look great, but on mobile it’s likely expensive; a lighter win might be better screen-space reflections or improved studio lighting and shadows first. For hair, a fibre/curve workflow would be useful, though hair cards or tube-based strands could be a practical intermediate step if transparency is handled well. I’d separate the two requests—rendering and hair authoring—so each can be tracked and prioritized independently.
