I am attempting to create an stl file of a fish jumping out of a splash of water. Can someone assist me in a workflow to build up the splashes?
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For one of my upcoming projects, I wanted to some water and fire effects. I just did this with a custom SnakeHook brush I downloaded from a bunch of free Nomad Sculpt brushes. I used the symmetry and also played with the radial options. The brush is really close to the one in Zbrush if you are familiar with that one. Hope this helps.
