# Connected element for rig, posing, mechanics. Animation frame by frame

**URL:** <https://forum.nomadsculpt.com/t/connected-element-for-rig-posing-mechanics-animation-frame-by-frame/15562>\
**Category:** Feature Request\
**Tags:** animation\
**Created:** [May 2, 2024, 4:06pm UTC](https://forum.nomadsculpt.com/t/connected-element-for-rig-posing-mechanics-animation-frame-by-frame/15562 "2024-05-02T16:06:53Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Meteologism\_lenzi](https://avatars.discourse-cdn.com/v4/letter/m/8e8cbc/32.png) [@Meteologism\_lenzi](https://forum.nomadsculpt.com/u/Meteologism_lenzi)\
**Post date:** [May 2, 2024, 4:06pm UTC](https://forum.nomadsculpt.com/t/connected-element-for-rig-posing-mechanics-animation-frame-by-frame/15562/1 "2024-05-02T16:06:53Z")

</div>

Nomad is the best app , very intuitive and amazing rendering options.

It would be really the best app of the univers if we can connect and fix elements together like to rig a character, or any type of object in a way that could create a type of mechanic

Also a frame to frame editing mode to make animation in stop motion , that could be worked as on the modeling and sculpting , as on the light parameters, and the gizmo (position) of the subject , the render, and more would even more amazing .

I thing it would be kind of revolutionary with the app potential, it would be unique in the market , like a virtual clay animation studio worked really hand by hand (touch) and combined to mechanic 🙂

I’m French I don’t have the good words , if someone understand and could explain better my idea , it would be nice.

thanks
